That’s right, 1.1 is out, and now it’s up. Log in to the forums and go to the jailbreak section to find it. Any praises/donations/ritual sacrifices may be made below in the comment section.
I have been exporting a pretty big project that I have spent the better part of a month editing in Final Cut…only to run into issues with Compressor. I did a bit of research and found two options. The first was to use the compression tools of DVD Studio Pro. The second was to do this:
It fixed all of my problems. If you need any help along the way, feel free to comment below and I’ll help you out as much as I can. Please note that this is for issues regarding Final Cut Studio 2 and Compressor 3.
There’s something you probably thought you’d never read. Well, the 3.1 thing is pretty unlikely, but having something standardized specifically for Safari is quite nice after all the IE headers I’ve seen. (more…)
Perian recently went from version 1 to version 1.1. I installed it and then thought about how this is the first time that I have touched/opened any install of Perian on any of my computers since their initial installations. Pretty amazing for a program that I use almost every day.
Why? Because Perian is a true Apple software application. My reason for saying that is this: It just works. (more…)
Apple’s Thursday is the new Tuesday event has come and gone, leaving behind presents stamped “Do not open until June”. It seems as though everything dealing with the iPhone has a slightly out of focus date somewhere on the horizon. Flash, the SDK, the iPhone itself.
All gripes and bitterness aside (read: Sprint customer), the iPhone SDK was announced today. What does that mean, you ask? Well, in June we’ll be seeing applications pop up on iPhones with the release of the iPhone 2.0 firmware. And more than likely something like iTunes 8.0 That’s right, you heard it here first. iTunes 8.0.
A return to basics? A blogger too lazy place in another color or look for the most recent iCon (ha) for the clip? You decide for yourself. For now, I just feel as though my dock needs more green.
So, after that lovely diversion, back to the iPhone. The SDK will be released to developers today. It uses a four tier system for creating applications for the phone. From there, there is an emulated source that acts exactly as the iPhone, or you can run applications on the iPhone from your computer to debug in real time.
Applications can be purchased through the iTunes store. The cost is decided by the developer, with Apple receiving 30% of the revenue, and the developer receiving 70%. If the application is free, Apple will not charge to host through iTunes.
The beta for the SDK program can be downloaded if you’re a developer from the Apple site. It costs $99 and unlocks the inner-child feature on your computer.
For those of you without a developer’s account that would still like to play with the new iPhone features, you can send in an application over here to be a beta tester. Unfortunately, it’s not for downloading applications yet. Just things like push email and WPA2. You know, things that would allow you to actually have your phone on the server at work since it’s secure. Ah, if only Apple manufactured a version that didn’t have the camera.
Spore? On an Apple blog? In an entry about the iPhone? Well, yes. Spore is coming to the iPhone/iPod Touch in September. It is the first official 3rd party game for the iPhone. Let’s just hope that when playing on a PC you can see characters running around tagged “Sent from my iPhone”.
A friend of mine has been stockpiling .dmg files and loading his applications thusly. After having him pull them out and place them in the applications folder and showing him that that was why some weren’t even loading, I decided to write a little .dmg tutorial.
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